RESOURCES

How AI turns a live sports stream into vertical highlights.

A live sports workflow connects a broadcast feed, detects candidate moments, creates clips and recomposes those clips for mobile. Minute-ly.com combines video understanding with the league’s editorial rules so one event can feed several viewing experiences.

Input
Live sports broadcast
Output
Reviewed highlights and vertical clips
Workflow
Scoped live workflow

1. Connect the event and define what matters

Agree the source feed, content rights and eligible parts of the event. A goal, touchdown, replay or interview may call for different selection and duration rules. Define when an event is ready to publish and whether human approval is required.

2. Identify the moment in context

Video understanding can combine scene changes, action, speech and other available context to identify candidate highlights. A visually dramatic shot is not automatically the best story. Include enough lead-in and aftermath for a viewer to understand the play.

3. Recompose for the destination

A horizontal broadcast becomes a vertical experience through Smart Composition. Preserve the relevant player, ball or action together with essential graphics. Where one crop loses important information, use an appropriate multi-region composition.

4. Review and deliver

Check replays, scoreboards, captions and camera changes. Deliver the approved derivative with source identifiers, timestamps and the link to the full event or story. Live processing delay varies with the workflow and must be measured in a trial.

An example workflow, not a claimed customer result

For a live game, a team might request a short vertical scoring highlight, a replay-linked website clip and a Top Videos moment. Those outputs use the same original feed but have different editorial and publishing rules. The existing World Cup case study documents historical video discovery work, not this specific workflow.

Questions, answered.

Does live mean zero delay?

No. Processing, review and delivery introduce delay. Agree a measurable latency requirement for the source and output workflow.

Can every sport use the same rules?

No. Relevant actions, camera behavior and editorial requirements differ by sport and production. Test representative footage before launch.